Doom of Destiny's End RPG

Magic

Picture
Magic in the DoDE universe is actually classified into three types. Each has it's own weaknesses and strengths, and each are more powerful in some way.

Magic's three types are Spellweaving, the art of turning body movement into your element, Spellcasting, the art of using a spoken word to cast a spell, and Spellchanting, the ability to make a powerful, deadly chant that rains death and destruction down.

Magic is summoned from a person's very fabric of existence; their souls. the Soul Energy allows them to harness and control their element, which is chosen at birth, and use it as they see fit.

However, this great power cannot come at a cost. Each time you use magic, a part of your soul is torn from your body, leaving you weakened and powerless for a short time. Higher "Tier" magic users can lessen the time spent weakened, allowing them to cast many spells back to back, but the cost is still there; draining from the user's vitality and HP.

Of course, as all things in nature, your soul will eventually regenerate, allowing you to cast more spells, but magic still is a dangerous thing to use in combat.

Magic users are classified in "Tiers" which measure their ability. The higher the tier, the less damage they take from their own spells and the better they can control their element. Ingame, your first Tier is gained when you reach 5 Intelligence, and every 5 points thereafter is another Tier, leading to a max of Tier 20, the epitome of all magic users.